Tag Archives: Web safety

Should Parents Ban Access to Facebook?

Article posted by in May 11, 2010 at 6:15 pm.
1 Star2 Stars3 Stars4 Stars5 Stars (10 votes, average: 4.00 out of 5)
Loading ... Loading ...

Our colleague Anne Collier from NetFamilyNews made us aware of an email that Anthony Orsini, a middle school principal from New Jersey, sent to parents a couple of weeks ago imploring them to prohibit their children from participating in social networking sites. As reported on CBS and elsewhere, the letter Orsini sent to parents included the following text:

“Please do the following: sit down with your child (and they are just children still) and tell them that they are not allowed to be a member of any social networking site. Today! … There is absolutely no reason for any middle school student to be a part of a social networking site! Let me repeat that – there is absolutely, positively no reason for any middle school student to be a part of a social networking site! None.”

Sameer and I have been exploring adolescent social networking for almost 5 years and even though we see the worst of the worst in terms of behaviors, we also agree that such examples represent the exception, not the rule.   In general, we believe the benefits of social networking outweigh the negatives and potential risks, if youth learn to use the sites responsibly. It is certainly a very good idea for parents to talk to their kids about what they are doing online, though simply banning access to technology, without just cause, is a big mistake. For one thing, it is literally impossible for parents to completely prevent their children from participating in social networking. If they really want to be on social networking sites, they will find a way to get on: they will go to a friend’s house or log on at the library or pursue underground social networking sites that are less well known or regulated.

It is a much better strategy for parents to carefully express their concerns about these environments and teach youth how to be responsible online. Tell them that it isn’t a good idea to accept as friends those who they do not know and trust in real life. Demonstrate the dangers of posting too much personal information online. Show them how to use the privacy settings. Provide them with examples from the media where teens have gotten into trouble for misusing social networks. Our research suggests that teens are listening and improving social networking practices! Print this out and give it to them. Odds are they will be just fine if they abide by these commonsense guidelines.

Then, have your kids help you set up a Facebook page and tell them that they need to be your friend. That way you can see everything they are doing on the site and you can remind them about what you talked about if they slip up. And you can send them gifts on Farmville.

It is very important that parents and others work to instill responsible practices in youth at a relatively early age – when they will still listen. Banning access is a short-term solution that will likely create additional problems in the future when teens eventually do go online and don’t have the skills necessary to responsibly navigate the World Wide Web.

By the way, as Anne points out on her blog, the same week that the New Jersey principal distributed the email encouraging parents to ban participation in Facebook, the Boston Globe reported that Obama’s pick for Teacher of the Year regularly uses Facebook in her classes. As you know, we have discussed the issue of teachers interacting with teens online in multiple posts on this blog. While I am not sure that we have come to any definitive conclusion, it is interesting to see examples from both sides of the issue come up in the news recently. What do you think: prohibit or promote the use of online social networking?

Tags: , , , , , , , .
Subscribe to this blog via RSS or Email.

Email This Post Print This Post

Formspring, Cyberbullying, and Alexis Pilkington

Article posted by in May 3, 2010 at 5:13 am.
1 Star2 Stars3 Stars4 Stars5 Stars (6 votes, average: 4.33 out of 5)
Loading ... Loading ...

Formspring.me, launched in November 2009, is a user-to-user question and answer web site. If you sign up, the site presents visitors to your page with the ability to anonymously ask you anything via a web form.  You can then post your answer, along with the question, for all to see.  A benefit of Formspring is that allows youth to field questions from their peers and others who are thereby (by submitting such questions) demonstrating interest in them.  We all want others to demonstrate interest in us.  This meets an inherent social need.  It also gives adolescents a platform from which they can assert their viewpoints and opinions, as elicited by the questions that are asked of them.

The negatives of Formspring, however, may outweigh this positive.  First, there tends to be many questions asked about sex and sexuality – and done so in an disgusting, perverted manner.  Second, the site appears to foster the open sharing of hateful, profanity- and obscenity-laced statements – against the page owner, against peers (ostensibly from school), and against others who have asked questions.  Some even include clear encouragements for others to kill themselves and thereby make the world a better place.  These statements circulate in a whirlwind of middle-school and high-school drama that kids can easily get swept up in – to a point where it consumes their life.  Third, I have seen personal information such as full names and even cell phone numbers of youth being posted on Formspring pages – a phenomenon we’ve extensively studied in our MySpace research (summarized here and here).  Finally, it may be further contributing to a culture of teens who are tremendously self-involved and always obsessed about what their friends and acquaintances are saying about them (and consequently how they feel about them), and what is being said about their friends and acquaintances.  This may be a problem if it leads youth to become what others want them to be, instead of staying true to themselves.

The biggest story related to Formspring has to due with the suicide of 17-year-old Alexis Pilkington from Long Island, New York.  It has been said that apart from being harassed at and around school, Alexis was bullied on Facebook and also on Formspring, although my colleagues and I have yet to see actual proof of this.  If you can clarify the extent to which Formspring played a role in her death, please let us know, as it would not be far-fetched to believe that comments on the site *partially* contributed to this tragedy.  Regardless of whether the site played a role, it has brought increased scrutiny to how adolescents are interacting in that environment.  However, it remains unfortunate that it keeps taking stories involving the loss of life to spur many to action in paying attention to the painful peer conflict situations that youth wrestle with on a continual basis.

Tags: , , , , , .
Subscribe to this blog via RSS or Email.

Email This Post Print This Post

Chatroulette, sexually-offensive content, and cyberbullying

Article posted by in April 15, 2010 at 8:15 am.
1 Star2 Stars3 Stars4 Stars5 Stars (7 votes, average: 4.14 out of 5)
Loading ... Loading ...

An increasing amount of educators and parents are asking us our thoughts on “Chatroulette,” which was created by a Russian teenager in late 2009.  User traffic has increased from 500 people a day last November to 1.5 million daily as of March 2010, and major IT companies are seeking to purchase it from its ingenious creator.

Very basically, the service provides one-on-one communication with a complete stranger via video, voice, and text chat.  When a user visits the site and switches on their webcam, they are randomly connected with another person somewhere else in the world who has done the exact same thing.  If you do not like the person with whom you are connected, simply click “next,” and the site will disconnect you from that one and connect you to another person.

A major benefit of Chatroulette is that users (potentially) can meet and develop potentially healthy, respect-based relationships with people across the world, and do so from a safe and comfortable distance.  Of course – and as with any new communications technology – deviants are coming out of the proverbial woodwork and using the site for exhibitionist purposes, obscene gestures and text comments, and even harassment and cyberbullying during these fleeting online interactions with others.  Doing a search for “chatroulette screenshots” on Google turns up a number of examples that illustrate how sexually-inappropriate, racist, and hateful gestures or text can be expressed.  Most people who visit and use the site find it entertaining in a facetious or juvenile way, but we have heard anecdotally about youth who have been pretty disturbed and even upset by what they’ve seen from strangers on Chatroulette.

To note, the site “officially” requires individuals to be at least 16 years of age (which, as we know, is just a formality since age cannot be easily verified online) and “does not tolerate broadcasting obscene, offending, pornographic material.”  Individuals who use the site can also report problematic content by simply clicking on a link.  After someone has been “reported” three or more times by others within five minutes, that user is banned from Chatroulette for 10-40 minutes.  Those who experience harassment or witness illegal, immoral, or pornographic activity may report the offending user.  After three users have complained about the same participant within 5 minutes the user is banned from the service for 10 to 40 minutes.

I don’t think Chatroulette should be shut down or vilified, and I don’t think we should spread messages that adolescent users should never visit the site or be forbidden from doing so (because we know what such reactions tend to encourage).  It is what it is – a new phenomenon that appeals to one’s curiosity, voyeuristic leanings, desire to connect with others, and need for socializing and entertainment.  This said, I am not advocating that parents and children sit down together and spend time learning how to use it.  Youth will not miss out on anything if they never use the site.   Those who do should just have an idea of what they will likely be exposed to, and remember that they can disconnect from any user at any time – and shouldn’t subject themselves to obscene or offensive content.  There will always be jerks, creeps, and haters out there, but we should be in control of who we allow to interact with us.

Tags: , , , , .
Subscribe to this blog via RSS or Email.

Email This Post Print This Post

Cyberbullying Panic?

Article posted by in April 8, 2010 at 11:38 am.
1 Star2 Stars3 Stars4 Stars5 Stars (9 votes, average: 4.89 out of 5)
Loading ... Loading ...

Several high profile incidents have put cyberbullying at the top of the headlines in recent months.  When Sameer and I first started studying this problem over eight years ago, it was rare to see a cyberbullying story in the media, now they are everywhere.

Larry Magid, a technology journalist who contributes to a number of publications, both online and off, commented on cnet yesterday about the potential development of a “cyberbullying panic.”  We really appreciate his perspective on issues relating to teens and technology and especially the fact that he always supports his viewpoints and arguments with research.

He is right that the public can sometimes view a particular problem as epidemic in nature simply from one or two high profile incidents (for example, the school shootings of the late 1990s, or more recently the panic over online sexual predators).  And many in the media often fan the flames.  I basically agree with his thoughts on this and think he is right on in terms of encouraging teens (and adults) to acknowledge that most kids are not engaging in negative or risky or irresponsible behaviors online.  Research finds that about 20% of kids have been cyberbullied, or admit to cyberbullying others, at some point in their lifetime (this number varies considerably depending on how one measures cyberbullying).  Of course this means that 80% of kids are NOT involved in cyberbullying as an aggressor or target.

Many people ask me if the bullying problem is getting worse with technology.  I simply tell them that technology has allowed us to observe the bullying problem more clearly.  Kids have always been bullying each other.  But technology has brought it to the forefront because we can see exactly what is being done and said.  Historically, maybe, much of these bullying experiences would never come to the attention of adults – technology has made the problem more visible, for better *and* worse.  This visibility likely contributes to the overall harm caused, but also allows parents, school administers, and others to see it more precisely (and most are shocked, even though they too were once adolescents).  I also think that the media attention surrounding these and other high profile incidents over the last year or two (perhaps even the Megan Meier case) has resulted in more students coming forward about their bullying/cyberbullying experiences.  Our research over the last five years or so shows that more teens are now telling adults about their experiences with cyberbullying.  Now we just need to teach adults how to effectively deal with the problem once they are made aware.

We need to remember that most teens are doing great things online and are largely being responsible (our MySpace research shows this clearly).  The high profile examples certainly grab the headlines but represent the exception rather than the rule.  Of course, as Larry points out, that doesn’t mean we should ignore the problem.  It is hard to see a clear path to prevention and response in the midst of a panic.  Good solid research can help us to distill the fact from the fiction, and therefore should be the foundation of any policy and practice.  That said, the rare tragedy is often necessary to remind us of why it is so important to keep moving forward with respect to these issues.

Email This Post Print This Post

RapeLay – sexually explicit video gaming and youth culture

Article posted by in April 1, 2010 at 8:30 am.
1 Star2 Stars3 Stars4 Stars5 Stars (4 votes, average: 4.00 out of 5)
Loading ... Loading ...

Recent press coverage has been focused on “hentai” video games being produced in Japan and distributed all across the world in an underground manner. Hentai generally refers to sexually explicit or pornographic comics and animation, and video games of this ilk have been available for years overseas. Recently, though, they have been “ripped” from DVD-ROMs and made available in digital format online – for anyone to download regardless of their location and their age.

The major problem with these games is that they seem to promote sexual violence against women, and present it in a way that makes the “player” believe it is a game, or part of a conquest, or a way to flirt, or that girls ask for it by how they dress and behave. In one scene depicted in the CNN story from a game entitled “RapeLay,” the player pursues a girl, her sister, and her mom in a subway scene and is able to stalk her, back her into corners, lift her dress, fondle her, and rape her. While genitalia are obscured in the depicted graphics, the scene and action leaves little to the imagination.

Some argue that players “kill” other players in so many video games (Call of Duty, Resident Evil, Grand Theft Auto, Halo 3), and that it is commonplace and even banal. Playing such games has not affected the national murder rate (in any country), and so it is illogical to believe that sexually assaulting a girl in a subway might induce someone to do the same in real life. As such, the argument goes, hentai games should be available as their main purpose and outcome is entertainment for the gamer.

I completely disagree. To be sure, Japan has very high availability rate of violent games/movies/manga/hentai but also has a very low incidence of real-world crime and violence. As a criminologist, this is intriguing and so one wonders if the video games allow for escapism to engage in deviant acts, thereby alleviating a felt need to act out in deviant ways in the real world. Research, though, has not proven a link here and I believe it is due to cultural constraints in Japan where shame and dishonor is used to keep youth and adults in line. The availability of these games to teenagers in America (regardless of whether they are available on store shelves or downloadable from BitTorrent or other P2P sites) is what is concerning to me. This is particularly because youth in our country already seem hypersexualized, and where the phenomenon of dating violence and domestic violence occurs with some regularity.

I was chatting with our colleague Amanda Burgess-Proctor, with whom we’ve published on the online victimization of adolescent girls.  She mentioned to me that this is what feminist and anti-violence activists mean when they talk about a “rape culture.” It doesn’t mean that someone playing RapeLay would automatically go out and rape someone, but games like that make light of rape, normalize, it, legitimize it, commodify it, etc., so that it is not seen as WRONG as it should be. “It’s just a joke, haha.” “It’s just a game, haha.” You get the picture.

Yes, we blast others to oblivion in first-person shooter games and have become desensitized to doing so in those environments. In fact, we’ve watched movies for decades which depict mass casualties and think nothing of it. However, games that encourage sexual aggression and violence against women crosses the line. I had friends in middle school who used to play “Leisure Suit Larry” on their Commodore 64 computers, and while Larry was all about sexual conquests, it was presented in a very cartoonish and far-fetched fashion – and nothing resembling “sexual intercourse” (consensual or otherwise) was ever depicted. Hentai games not only depict actual rape occurring, but do so in a way that celebrates it.

This cannot be tolerated. Women’s Rights Groups are requesting that the Japanese government intervene because the gaming industry does not seem to be policing themselves and considering how this is affecting today’s young males. If the current generation reluctantly accepts these games, the next generation will view them as normal – and will view the actions therein as endorsed and part of the current cultural milieu.

Tags: , , , .
Subscribe to this blog via RSS or Email.

Email This Post Print This Post